Originally made for Ludum Dare 36 with the theme "Ancient Technology"

Adam Silcott (@adsilcott) - Programming / UI
Greg Lord (@gplord) - Music / Writing / Models
Melanie Judd (www.instagram.com/inkystache) - Artwork / Logo

Abandoned amidst the junk of a yard sale box, the lonely GameBox is feeling unwanted… and old. Ancient, even. And as he sits there, he wonders if there's any place left for him and the games he loved to play.

Until a smug kid, and his even more unbearable mePhone come along, and make matters worse. You were already feeling pretty low, but this insult was the last straw.

You won't be discarded. You won't be forgotten. You're the GameBox. A classic. A survivor!

And if you have to take on the modern world by force… so be it. You're only a few upgrades shy of being a modern day device. And there are plenty of other devices in this yard sale to take them from...

Swearing revenge against the mePhone that wronged you… you set out into the cul-de-sac, destined for revenge, and to prove that you might be ancient…

…but you're far from Obsolete.



Explore the cul-de-sac, challenging each of the other Devices to a battle of both strength and wits, wearing them down until you can defeat them and take their precious accessories!

Each accessory makes you both stronger and more durable, until at last you can defeat the mePhone that wronged you.

Attack: Regular damage attack
Talk: A battle of insults and persuasion, and the strongest way to defeat your enemies! (But also the trickiest!)
Ability: Use accessories you've taken from previous Devices!
Run: Run!

Can you defeat all five bosses?

StatusOn hold
Rated 4.3 out of 5 stars
(3 total ratings)
AuthorStellar Door Games
Made withUnity
TagsLudum Dare 36
LinksLudum Dare


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Wowzers, this was way better than I was expecting it to be. The overworld's a bit funky, as is the dialogue, but it's weird and charming!

(1 edit) (+2)

It's a great light RPG. Telling about an old handheld and judging by the intro I wouldn't have guessed it also has 3D graphics. That being said, it's the battle sequences where this game looks best for me. The writing is very funny in how not only are the devices made fun of, but also their stereotypical users and their behaviour.

I'd like to invite this game to take part in our Game Development World Championship!